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Old May 12, 2005, 04:04 AM // 04:04   #1
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I beleive something that guild wars needs is a huge PVP battle. It could be something daily. Guilds would sign up and be assigned a team. They could take place like every hour and it would be like 200 vs 200. Make one team defend some place and anouther attack. This way you could have epic battles for
control over places.
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Old May 12, 2005, 04:31 AM // 04:31   #2
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Quote:
Originally Posted by moses
I beleive something that guild wars needs is a huge PVP battle. It could be something daily. Guilds would sign up and be assigned a team. They could take place like every hour and it would be like 200 vs 200. Make one team defend some place and anouther attack. This way you could have epic battles for
control over places.

This is something I would personaly like to see, how ever in one the fansite fridays Gaile said that didnt want it in the game.
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Old May 12, 2005, 03:20 PM // 15:20   #3
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Why not?
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Old May 12, 2005, 03:30 PM // 15:30   #4
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this is not wow.
Slow down and lag will be one reason.
also, it will be total chaos. It will take away from stragey that guild war focus on. Everybody will just use AOE skills all the time.

PVP side already has where 6-8 differnt team battle each teams. (1 team = 8players) 8players x 6 teams = 48 people.

Let's think about how it affects the game.
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Old May 12, 2005, 03:31 PM // 15:31   #5
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Quote:
Originally Posted by moses
Why not?
well... from my own knowledge,and things ive heard.

A. causes alot of griefing from certain spells for such high numbers
B. causes a loss in stradegy.
C. causes limitless battles.
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Old May 12, 2005, 03:40 PM // 15:40   #6
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Maybe there should battle within the storyline with specific tasks for each guild.
For example 4 guilds are attacking the enemy while a few other guilds try to sneak around the enemy for keeping the enemys support away from battle. Then anothor team of guilds try to destroy the enemys artillery and so on.

You won't have too much players and npcs at one location and you'd still have the feeling, doing something epic.
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Old May 12, 2005, 03:48 PM // 15:48   #7
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Personally, I'd like to see other ways for guilds to compete (hey any new combat idea is fun, but I can't do it all night every night :P).

Worldwide scavenger hunt, salvage (quantity) contest, teams racing from one end of the map to the other (or at least the longest 'race route' you can come up with that doesn't require a map teleport. A brand new mission no one's seen before, points awarded for the guild team to finish it fastest...

Lots of expansion area to play in here.
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Old May 12, 2005, 04:00 PM // 16:00   #8
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One thing I would really love to see are sieges and larger teams for pvp. Not 200 vs 200 but something more reasonable like 16 vs 16 or 30 vs 30 instead of 8v8v8v8. For sieges it would need to be epic with lots of people and siege weapons of course. There also will need to be ladders, burning oil, destroyable walls and doors. There should also be a pvp arena just for these sieges where you dont have to make a group before hand, you are auto placed on a team to speed up the process.
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Old May 12, 2005, 04:11 PM // 16:11   #9
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I'd like to see larger battles mainly so everyone in a guild can participate. Lately we've been getting people "locked out" of guild battles simply because there isn't enough slots available for everyone.

16 versus 16 would be sweet.
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Old May 12, 2005, 04:29 PM // 16:29   #10
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Quote:
Originally Posted by heeman
this is not wow.
Slow down and lag will be one reason.
also, it will be total chaos. It will take away from stragey that guild war focus on. Everybody will just use AOE skills all the time.

PVP side already has where 6-8 differnt team battle each teams. (1 team = 8players) 8players x 6 teams = 48 people.

Let's think about how it affects the game.
Who mentioned WoW in this thread?
Was WoW the first game to ever introduce Epic Battles?
Do you have absolute proof that lag and slow down would occur?

Don't bash the idea without giving it some thought first, it could be done and it could work. Just like there could be zones that many people could explore instead of just a group.
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Old May 12, 2005, 04:38 PM // 16:38   #11
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Hmmmmmm Poison Arrow then Epidemic anyone?

Lets see those monks heal THAT!


EDIT: for the painfully naive, I'm ridiculing this idea.

Last edited by RoxorMcownage; May 12, 2005 at 04:41 PM // 16:41..
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Old May 12, 2005, 05:24 PM // 17:24   #12
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I think WoW would be a horrible game to compare any other game to. Just because WoW lags horrible 90% of the time and the servers are always down doesnt mean that every other game will be like that.
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Old May 12, 2005, 06:41 PM // 18:41   #13
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i have heard of WOW's battle system but thats not where I got the idea from. I believe that there should be different levels like 25 vs 25, 50 vs 50, 100 vs 100, and 200 vs 200. This wouldnt really get rid of strategy but add a new type of strategy, massive battles. This would make it so that you can have a new way to use certain abilities that you have.

Im not saying do away with the other events but i beleive that there should be some big battles, including seiges and attack defend situations. I mean how many guild just send 8 vs 8 and stuff out to fight.

On the lag issue. Couldnt they open an district or even a server for the huge battles. I think that the 25 vs 25 might run fine in its own district.

Also you could make this into a PvE too. You could help defend against Char attacks and attack/raid Char encampments/cities.

Moses

edit: i also love the ideas of all the seige weapons and ladders and walls crumbling. Also think of the name, Guild WARS. A war to me aint 8 vs 8vs8vs8vs8vs8

Last edited by moses; May 12, 2005 at 06:47 PM // 18:47..
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Old May 12, 2005, 06:56 PM // 18:56   #14
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Gaile claimed she wouldn't personally find it interesting, because the huge battles have no strategy. Which I guess is right. Not that it wouldn't come eventually. In another interview (I have forgotten which) it was stated that there was no technical reason Guild Wars couldn't support even larger battles than the 8v8v8v8v8v8 it has now.

I'd love to see it, slug-fests are a fun diversion. Maybe a permanent Worlds at War Arena with the three worlds battling for domination (poor Europe). And another all vs all. Total chaos. None of them should of course give any rewards, apart from xp.
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Old May 12, 2005, 07:10 PM // 19:10   #15
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Moses, my machine (AthlonXP 2400, 1 GB RAM, 9600XT) can hardly handle 100 chars in a city, how should my machine and the machines of many others which are even weaker handle a battel with 400 Chars and als the sfx? Many Players wouldn't be able to join such a battle and I suppose, that this not that, wa A.net wants.

I also dislike the idea of entering a battlefield and slaying simply everything, that moves. Split the armys up into groups, who are fighting at different places with different tasks. I think, that this would work much better and make more fun.
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Old May 12, 2005, 07:18 PM // 19:18   #16
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There would be strategy involved, just as there were strategies involved when real armies fight, its just that you'd need one person to command, and getting the commands out would be a difficult process.
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Old May 12, 2005, 07:22 PM // 19:22   #17
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Maybe they could orchestrate this huge battle as a massive free for all where no one is on a team and people keep on fighting till there emerges one victor. In the case of a few players left that cant beat one another, they could have the option to Draw (everyone must click) and while they wouldnt get the full bonuses of being victor, they would get something.

As for strategy, there may be some strategy when determining who / what to kill. And if there isnt oh well, the remaining 99% of the game would be based on strategy, and this area would just be "Kill everything that moves without mercy or strategy"
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Old May 12, 2005, 08:53 PM // 20:53   #18
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it could be cool... but not every hour. every hour everyone would be kicked off the servers from the strain of all those people in one instance

However if it could be arranged, maybe even just as an annual thing or something... would be kinda cool. Perhaps a battle between the number one guilds from america, europe and korea... a kind of 'live' favour of the gods... hehe
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Old May 13, 2005, 12:37 PM // 12:37   #19
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Whats the difference of slaying everything in sight from doing the first PVP option (cant remember name)? I also didnt say it would just be endless killing. You could have objectives such as attack/defend, capture the flag/relic, whatever. I just suggested attack/defend because it would be sweet to have a wall of ememy soldiers and anouther army assaulting up ladders or seige towers and fighting.

And i agree. Not every hour but maybe, idk, 5-8 times a day? The huge free for all would be sweet too.
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Old May 13, 2005, 02:42 PM // 14:42   #20
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Quote:
Originally Posted by Bone_White_Haze
Worldwide scavenger hunt...teams racing from one end of the map to the other
I love those two ideas.

m19
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